Also on: Xbox 360, PS3, Xbox One, PS4
Being on PC can’t do anything for GTA’s misanthropic, misogynist characters, but it sure makes them look better as they roam its unique, huge world. The GTA series started on PC, back in the days of DMA Design, but when Rockstar took over, the firm brought GTA III out on PlayStation 2 (though it followed on PC around half a year later).
Essentially, the reason the PC version is superior is that it always comes out with all the expansions, bug fixes, and then has a keen modding community who ensure that it takes advantage of the latest hardware (similar to the awful Dark Souls PC port, which had a day one fix from modders to make it run at vaguely reasonable resolutions.)
GTA V is coming to PC soon, a bare two years after the Xbox 360 and PS3 versions. Rockstar normally takes its sweet time to ‘convert’ each game – even though every game was built in Windows first! (We suspect the real reason for the delay has always been to maximise console sales, and minimise the inevitable PC piracy).
Even better than being hugely more beautiful on PC, all the bugs will be fixed (which they weren’t with GTA IV), and it won’t look as terrible as GTA IV did before the PC community’s seemingly-endless supply of highly talented mod-engineers set about it with the pretty hammer.