No Man’s Sky finally gets its space whales in new time-looping expedition

Barely a month has gone by since the arrival of No Man’s Sky’s major Outlaws update, which gave intergalactic explorers the opportunity to live out their pirate fantasies, but already Hello Games is back – now with a brand-new limited-time expedition that finally answers fan pleas to add space whales to the exploratory sim.

Today’s expedition, titled Leviathan, is a very different proposition to April’s The Blighted, and sounds considerably more ambitious – and significantly weirder – than any of the expeditions we’ve seen before. Expeditions, if you’re unfamiliar, are effectively No Man’s Sky’s stab at live-service-style seasonal content, serving up limited-time, curated experiences that condense and reshuffle its various systems into a series of progression-based milestone challenges.

Leviathan begins in much the same way as previous expeditions, dropping all players into the same location, but it promises something like a roguelike experience, stripping them of their progress whenever they die. The twist, though, is that this is actually some mysterious time loop, and the entire community will need to work together to find a way to break free.

No Man’s Sky – Leviathan trailer.

Essentially, there’s a persistent, global goal the community can work toward that will permanently improve the quality and frequency of upgrade rewards that can be applied to whatever randomly generated load-out a player acquire each time they die – which in turn should help them progress further and complete the objectives required to escape the loop.

As for the aforementioned space whale, that’s the titular Leviathan – a “large and imposing space creature shrouded in myth and mystery” that forms part of this latest expedition’s story. It’s also a reward players can unlock by completing the expedition – taking the form of No Man’s Sky’s first-ever living frigate – and that’s joined by additional unlockables, including the Whalestalker cloak, a mini Organic Frigate for players’ bases, and a Temporal Starship Trail. More details can be found here.

While today’s update mightn’t be quite as dramatic as some of No Man’s Sky’s previous additions, Hello Games says that, in the background, its team is putting the finishing touches to the previously announced Switch version of the game (which is due this summer), alongside some “large upcoming updates”. More details on both of those should arrive “in due course”.

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